Edit Potent
Name
Cost per level
Description
Potent is usually only assigned to Level 1 Attributes. To design an Attribute’s functionality to match a specific vision for your character, it’s sometimes necessary to assign more Limiters than Enhancements. Doing so increases the effective Level of an Attribute beyond the assigned Level. For example, a player might want their character to have a version of Flight that requires slight concentration while flying (one assignment of the Concentration Limiter) and burns 10 Energy Points for every minute of use (one assignment of the Deplete Limiter). An Attribute with two Limiters assigned functions at two Levels higher than the actual Attribute Level so the player would only need to purchase Flight at Level 1 (10 kph speed) to gain the benefits of the effective Flight Level 3 (100 kph speed). But what if the player only wants their character to fly at a top speed of 10 kph (Level 1 Flight) or 30 kph (Level 2 Flight)? With the two Limiters assigned, the slowest speed from a Level 1 Attribute assignment is 100 kph (Level 1 + 2 Limiters = effective Level 3 ability). That’s where the Potent Enhancement comes in, which provides a more robust application of the Attribute but reigns in the effective Level to match the player’s intention with their character. The intended function **ALLOWABLE** ENHANCEMENTS Attribute Name Enhancements Control Environment Area, Duration, Range Dimension Walk Area Dynamic Powers Area, Duration, Range, Targets Exorcism Area, Range, Targets Force Field Area, Duration, Range Healing Area, Range, Targets Illusion Area, Duration, Range, Targets Merge Duration Metamorphosis Area, Duration, Range, Targets Mimic Duration, Range Mind Control Area, Duration, Range, Targets Nullify Area, Duration, Range, Targets Plant Control Duration Portal Area, Duration, Range, Targets Power Flux Area, Duration, Range, Targets Power Variation Area, Duration, Range, Targets Projection Area, Duration, Range Sensory Block Area, Duration, Range Sixth Sense Area Size Change Duration Summon Creatures Duration Telekinesis Area, Range Telepathy Area, Range, Targets Teleport Area, Range, Targets Transfer Duration, Range Transmute Duration, Range, Targets Unique Attribute Area, Duration, Range, Targets Unknown Power Area, Duration, Range, Targets Weapon Area, Duration, Range11 **CUSTOMISATION** CUSTOMISATION of this Limiter is why you usually only assign Potent to Level 1 Attributes (unless the GM decides otherwise to reflect a specific function, as is the case with some shields, page 212). For details about minor and major edges, as well as Stat and Skill rolls, see Chapter 9: Action (page 172).
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