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Edit Healing
Edit Healing
Name
Cost String
Cost per level
Relevant stat
Description
This Attribute allows a character to instantly heal a target’s injuries through touch (including themselves; for continuous healing, see the Regeneration Attribute, page 117). At higher Healing Levels, the character can also revive someone who is “clinically” dead but not actually brain-dead (Level 3+), repair massive trauma such as lost limbs or organs (Level 5+), or restore a character who was cut in two (Level 6+). No healer can repair someone who was blown to bits, disintegrated, or dead for more than a few minutes, however. The Attribute Level dictates the maximum number of Health Points the character can restore to a particular target in one hour or dramatic scene (though other healers may return additional Health Points to the injured subject). ATTRIBUTES Healing may also be used to reverse the effects of the Metamorphosis Attribute (page 106) if the alteration is physical in nature (Body-based). If it is psychic or spiritual in nature, the Exorcism Attribute (page 91) is used instead. This requires an opposed roll between the healer’s Soul Stat + Healing Attribute Level and the source of the Metamorphosis’s Body Stat + Metamorphosis Attribute Level. A healer may make only one attempt per day to reverse a particular individual’s Metamorphosis.
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