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Edit Massive Damage
Edit Massive Damage
Name
Cost String
Cost per level
Relevant stat
Description
A character with the Massive Damage Attribute knows precisely how and where to hit any opponent in order to inflict incredible amounts of damage. All characters start with a Damage Multiplier of 5 (see page 171 for more information). Each Level of Massive Damage increases this by +1. Naturally, the character’s attack must be successful to inflict any damage. Physical strength is not the key to delivering massive damage in an attack; the ability to sense a weakness is far more important. The capacity of Massive Damage to augment any kind of attack makes it a very useful Attribute for a combat-oriented character. For more information on physical combat and damage, see page 193. **LIMITERSIMITERS** **FOCUSSED DAMAGE** Additional damage is only inflicted when the character uses one specific class of attacks. For example, it might represent a special talent with a type of weapon (such as guns, swords, bows, etc.), knowledge of a particular unarmed martial arts form, or ability with a particular offensive magical technique (such as fire spells). **TARGETTED DAMAGE** Additional damage is only inflicted when the character attacks a specific type of foe. For example, it might represent a holy avenger who delivers extra damage against undead creatures, a galactic hunter who greatly understand the physiology of an alien species, an orphaned barbarian who likes to beat on members of the invading clan that killed their family and destroyed their village, or an android programmed to destroy competing AIs with great efficiency.
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