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Edit Melee Attack
Edit Melee Attack
Name
Cost String
Cost per level
Relevant stat
Description
Melee Attack is a group of Attributes that represents expertise in offensive close combat weapons and fighting techniques. These Attributes can be taken multiple times to represent different ways of fighting. For each Level, the character gains a +2 bonus to their Attack Combat Value whenever they are using the specified fighting technique. The class of weapons may be Unarmed (all normal punches, kicks, bites, etc.), a particular Weapon Attribute (e.g., “death touch” or “super dragon punch”), or a class of related Items (such as Axe, Baton/Club, Knife, Polearm, Shield, Spear, Sword, Whips/Chains, etc.). The GM may allow other classes of weapons, although they should not be overly broad. This bonus actually increases the Attack Combat Value when using the specific weapon and thus relevant damage inflicted (page 193) is increased as well.
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