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Edit Melee Defence
Edit Melee Defence
Name
Cost String
Cost per level
Relevant stat
Description
Melee Defence is a group of Attributes that represents expertise in defensive close combat weapons and fighting techniques. These Attributes can be taken multiple times to represent different ways of defending. For each Level, the character gains a +2 bonus to their Defence Combat Value whenever they are using the specified fighting technique. The class of weapons may be Unarmed (all normal punches, kicks, bites, etc.) or a class of related Items (such as Axe, Baton/Club, Knife, Polearm, Shield, Spear, Sword, Whips/Chains, etc.). The GM may allow other classes of weapons, although they should not be overly broad.
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