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Edit Minions
Edit Minions
Name
Cost String
Cost per level
Relevant stat
Description
The Minions Attribute represents the extent of the character’s loyal and dedicated human or creature resources. Minions – sometimes known as flunkies, groupies, stooges, henchmen, toadies, etc. – are eager to carry out the character’s commands and ask for very little in return. They always aim to please, even at their own expense. For specific talented helpers or battle-ready followers, see the Companion Attribute (page 84). Mercenaries who the character hires for specific tasks are not Minions since they have an agenda and expect compensation. During character creation, the player assigns the Minions a number of Character Points up to a maximum of one-fifth the Point total of their character. For example, a character built from 60 Points could have Minions built from a maximum of 12 Points each (60 ÷ 5 = 12). All Minions created by this Attribute assignment normally have identical Stats, Attributes, and Defects (with very minor and insignificant variations at the GM’s discretion). Minions with different Character Point distribution can be created by assigning this Attribute more than once to create a new team of Minions. For example, a character in a high school setting might have Minions at Level 3 to represent a group of athletic students that work as school enforcers for the character and Minions at Level 5 to represent a different group of street-level spies that keep tabs on city events and act as the character’s eyes and ears.
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