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Edit Power Variation
Edit Power Variation
Name
Cost String
Cost per level
Relevant stat
Description
This very flexible Attribute is similar to Power Flux, but more focussed. It also represents control over an element, ideology, natural phenomenon, or sphere of influence. However, Power Variation limits the character to a small assortment of previously assigned Attributes, amongst which their associated Character Points can be exchanged once a minute or dramatic scene. This Attribute is ideal for assigning to high-tech Items such as starships and vehicles that allocate power to different systems as need (such as powering shields, weapons, navigation, and life support systems). At each Level of this Attribute, Character Points can be exchanged in any way between the Level costs of a wide range of Attributes (usually excluding Companions, Dynamic Powers, Item, Power Variation, Skill Groups, and Transfer) that are specified when this Attribute is assigned. The number of specified Attributes is equal to one more than the character’s Power Variation Level. **Note** that for the purposes of Power Variation, each Weapon Attribute (page 132) is considered to be a separate Attribute. Furthermore, Levels can be dropped to 0 for one or more of these Attributes as desired in order to have more Character Points available for assigning to the other Attributes. For example, if a character with Level 3 Power Variation has allocated 15 Character Points to four variable Attributes (Armour, Flight, a single Weapon, and Teleport) during character creation, they can redistribute these 15 Points in any way over the four Attributes and their Enhancement and Limiter Ranks once every minute. The original values of these Attributes are still important, though, because if an ability such as Nullify (page 110) is used to negate the Power Variation Attribute, the character will revert to their original values in each Attribute.
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