Back
Dashboard
Attributes
Edit Projection
Edit Projection
Name
Cost String
Cost per level
Relevant stat
Description
The character can create projected images that may have audible or visual components, or both. This Attribute may reflect holographic technology, magical ability, control over environmental conditions, or a completely different method of creation. The difference between a Projection and an Illusion (page 97) is that everyone can see and/or hear a Projection because it does not target specific minds. The Projection cannot be touched because it is not substantial, nor does it have a taste or smell. A character can normally maintain only a single Projection at a time but assigning Enhancements (see below) can increase this. Depending on the situation, and the nature of other individuals or animals viewing the Projection, the image may appear to be a real object. Closer inspection will usually reveal the Projection for what it is, but this will not cause the Projection to disappear as it would for an Illusion. If appropriate, the GM can require Body or Mind rolls to “see through” a Projection. See the Illusion Attribute (page 97) for the ability to create mental illusions that target specific people, rather than real images that anyone (including technological devices, such as cameras) can detect. A Projection may be of a particular object or entity or complete scene (such as a furnished room or crowd). It may also be created over an existing person, scene, or object to make it appear different than it really is. A Projection that is untended is normally static, either remaining in one place or (if created over something) moving as the underlying object or entity moves. To give a Projection the semblance of independent activity (such as a projected image of a person who moves and ATTRIBUTES speaks) the character must actively concentrate on manipulating the Projection and perform no other actions. The Level-related area dictates the size of the Projection image, but it can be created anywhere within a 100-metre radius surrounding the character. Thus, a
Cancel