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Edit Tunnelling
Edit Tunnelling
Name
Cost String
Cost per level
Relevant stat
Description
The Tunnelling Attribute allows a character to move through earth and burrow underground. Tunnelling assumes that the character is going through sand or packed earth. Burrowing through extremely dense or rocky ground is one Level slower and boring through solid rock is two Level slower. The tunnel the character leaves behind will either be permanent or will collapse immediately (specified during the creation of each tunnel).
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