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Edit Unaffected
Edit Unaffected
Name
Cost String
Cost per level
Relevant stat
Description
Unaffected represents the ability to ward off an enemy’s use of an offensive Attribute when the character is targetted for assault. A magician’s counterspell or a protective amulet or scroll could be represented by Unaffected. This ability only works on Attributes that derive their powers from one particular source (such as magic or technology or supernatural ability; see page 258) and that are ongoing or instantaneous (ie. not permanent). This Attribute can be assigned multiple times to affect more than one source. The character can block the offensive use of one specific named Attribute that must be identified during character creation. In the case of the Weapon Attribute (page 132), only Weapons with a specific identified Enhancement are blocked (such as Weapons with the Drain, Psychic, or Stun Enhancements). When an opponent targets the character with an Attribute considered Unaffected, the attacker must succeed with an opposed Stat roll with a penalty to their roll equal to twice the target character’s Unaffected Attribute Level. If the roll fails, the Attribute does not affect the character. **ENHANCEMENT** **ALL WEAPONS** The character is Unaffected when targetted by all source-related Weapon Attributes, regardless of the assigned Enhancements. **05: ATTRIBUTES** **SEVERAL ATTRIBUTES** The character is Unaffected by 2-5 source-related Attributes instead of just one. **MANY ATTRIBUTES** Counts as 2 Enhancements (Attribute effectiveness reduced by 2 Levels). The character is Unaffected by 6-10 source-related Attributes instead of just one. **ALL ATTRIBUTES** Counts as 3 Enhancements (Attribute effectiveness reduced by 3 Levels). The character is Unaffected by all source-related Attributes instead of just one.
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