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Edit Undetectable
Edit Undetectable
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Cost String
Cost per level
Relevant stat
Description
This Attribute will completely hide the character from one or more senses or detection methods. The character may possess a supernatural concealment ability or a technological cloaking device, or may have a psychic or magical talent that causes observers to overlook them. To obscure an area instead, see the Sensory Block Attribute (page 119). For each Undetectable Level, the player selects one sense or technique to which the character is “invisible.” Senses include the human range for sight, hearing, taste, touch, or smell. Detection techniques include: astral, ethereal, infrared, magic, mental, radar, radiation, sonar, spiritual, ultraviolet, vibration, etc. Invisibility to sight or hearing cost 2 Attribute slots each rather than only 1, since they are usually more valuable in game adventures (GM’s discretion). While the character may not be detected using specific methods, indirect evidence can still reveal the character’s presence. For example, a character who is Undetectable to sight will still leave footprints in muddy ground. Similarly, a vase that is knocked from a table by a character who is Undetectable to sound will still make noise as it smashes on the floor.In normal combat situations involving human or nearly human opponents, a character who is Undetectable to sight has a great advantage. Only after the invisible character gives away their general position (for example, by firing a gun, attacking with a sword, or shouting) can they be attacked. Attacking opponents in melee range suffers a minor obstacle (page 182) on the attack roll and opponents at a greater distance suffer a major obstacle. Heightened Awareness (page 97) and Heightened Senses (page 97) Attributes can eliminate minor obstacles and reduce a major obstacle to a minor. Defending against a foe who is Undetectable to sight is also more difficult, with a minor obstacle applied on the defence roll. **LIMITERIMITER** NONADJACENT The character is only Undetectable at distances exceeding a few metres. At close range, the character can be perceived as normal or with a minor or major obstacle (page 182) to the Stat rolls of those nearby.
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