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Edit Unique Attribute
Edit Unique Attribute
Name
Cost String
Cost per level
Relevant stat
Description
This Attribute covers any and all powers and special abilities not detailed in the rules. Often one single Character Point in a Unique Attribute is sufficient to give the character “flavour”, but more Points can be allocated to enhance the effects on game play and must be added if the Attribute would be of considerable benefit. Discuss the Attribute with the GM to determine what specific game effects the Unique Attribute possesses. The GM should assign a Point cost per Level based on how the Attribute compares to other Attributes and how useful it is. An Attribute that is somewhat useful in the game should cost 1 Point/Level; one that is very useful should cost 2-3 Points/Level; one that is extremely useful should cost 4-5 Points/Level; and one that is exceptionally powerful and useful should cost 6-10 Points/Level. **Note** that many Unique Attributes can be better described simply as a Feature (page 92) or a new Combat Technique (page 83), or by adding Enhancements and Limiters to existing Attributes (see page 145). 05: ATTRIBUTES05: ATTRIBUTES Level 1 Basic aptitude with Unique Attribute
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