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Edit Blind Fury
Edit Blind Fury
Name
Type
Cost per level
Description
A Greater Defect. Under specific conditions selected by the player (and approved by the GM), the character will enter a state of unbridled anger. While enraged, the character will furiously attack the closest person, whether that individual is a friend or foe. Once that person is defeated or flees, the berserk character will attack the next closest “threat.” Examples of conditions that might initiate Blind Fury include: receiving a certain amount of damage, sight of blood, a specific sound or smell, being outnumbered in combat, seeing a friend in danger, confrontation with a specific opponent, etc. The character can only return to a normal emotional state under another specific condition. This return could involve a Soul Stat roll, or could be an automatic reversion over time. **Examples** of return conditions include: no targets in the vicinity, a specific calming technique performed by an ally, solitude, injection of a particular drug, being knocked unconscious, etc.-2 Points Initiating the Blind Fury is difficult; reverting to a normal emotional state is easy
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