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Defects
Edit Significant Other
Edit Significant Other
Name
Type
Cost per level
Description
A Lesser Defect. A character with this Defect has someone for whom they will go to any lengths to keep safe from harm – even at the risk of their own life. The S.O. should be a regular fixture in the campaign. A one-night stand or a cousin visiting for two weeks is a plot complication and not an appropriate S.O. The character’s sense of obligation towards the S.O. is enough that the character will take great pains to ensure their safety and well-being. **Examples** include spouses and steady romantic partners, teammates, immediate relatives (parents and grandparents, brothers and sisters, perhaps very close cousins), and close co-workers (such as a cop’s partner). It is acceptable for a character to take another character as an S.O. provided the players role-play this relationship appropriately. In this case, the S.O. relationship is always worth just -1 Point but is treated as a -3 Points Defect by the GM in terms of the frequency with which it affects the game. The S.O. Defect is inappropriate for most Companions and almost all Items. -1 Point Significant Other is rarely placed in great danger and appears infrequently
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