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Defects
Edit Social Fault
Edit Social Fault
Name
Type
Cost per level
Description
A Lesser Defect. The character exhibits a Social Fault that produces hardship for either the character or their companions and allies (or both). Social Faults are primarily role-playing opportunities rather than strict mechanistic rules that provides a framework for character action based on a background story or plot hook – but they are not intended to cripple your character’s participation. When a Stat or Skill roll is required in circumstances that touch upon the Social Fault, the GM can impose a major or minor obstacle (page 182) to the roll, raise the Target Number, or impose other penalties. For most characters, assigning more than two or three Social Faults is not recommended. A non-exhaustive list of Social Faults include: abusive, aimless, antisocial, anxious, arrogant, bigoted, borderline, boring, cowardly, demanding, depressed, envious, greedy, histrionic, honour code, impulsive, inflexible, loquacious, narcissistic, nihilistic, obnoxious, obsessive, overconfident, overly sensitive, pacifistic, passive-aggressive, perfectionist, puritanical, sadistic, shy. -1 Point Imposes a slight disadvantage on the character and/or their allies
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