Edit Flare
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Description
If the target is hit and looking in the direction of the attack they may be blinded. The target may resist by succeeding with an average Body Stat roll (Target Number 12) with no modifier (one assignment), a minor obstacle (two assignments), or major obstacle (three assignments) on the roll. The target may also add their Immutable Attribute bonus as appropriate. If the target character fails the roll, they are blinded for a number of rounds equal to amount by which the roll failed. To design an attack that blinds without inflicting other types of damage, create an effective Level -1 Weapon. Flare can also be generalised to cover other sense-overloading attacks (for example, an acoustic attack that causes deafness). A separate Flare Enhancement must be assigned (maximum three assignments total each) for each sense (usually sight or hearing). For example, a moderately blinding and somewhat deafening attack that causes no other damage could be described as Weapon Level 2 “Cracker” (Flare: Sight 2, Flare: Hearing) for 4 Character Points (with an effective Level -1).
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