Edit Incapacitating
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Counts as 2 or 4 Enhancements (Attribute effectiveness reduced by 2 or 4 Levels). Incapacitating represents any form of attack that can instantly immobilise a target regardless of the amount of damage inflicted, such as putting an opponent to sleep or turning them to stone. The target must make an average (Target Number 12) Body or Soul Stat roll (whichever is higher) to resist, with a minor obstacle (two assignments) or major obstacle (four assignments) on the Stat roll. The Immutable Attribute (page 99) can provide a bonus to resist. When designing the attack, specify the form of the Incapacitating Weapon: asleep, awake but paralysed, turned to stone, transformed into an inert doll, etc. The immobilisation normally lasts for only 1 round (two assignments) or 1 minute (four assignments). To design an attack that incapacitates the target without inflicting other types of damage, create an effective Level -1 Weapon.
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