Edit Trap
Name
Ranks
Cost per level
Description
The Weapon lays a mine, booby trap, or some other similar device that “sits and waits” until someone triggers it. The Weapon cannot be reused until it has been triggered. If someone blunders into a Trap, no attack roll is needed, but a successful difficult Mind Stat roll (Target Number 15) will reveal the trap’s presence to the target before it activates and give the target time to avoid it. Trap is usually assigned without the Range Enhancement to simulate a device that must be carefully planted. If Range was added as well, the Weapon can be deployed to attack anyone nearby, with a successful attack roll indicating that the Trap was fired or tossed into the correct area. The Area Enhancement is commonly added to enable a Trap to affect multiple foes.
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